Gaming and Cognition 2010
DOI: 10.4018/978-1-61520-717-6.ch009
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Making a Connection

Abstract: This chapter will make a connection between game genres, game characteristics, and constructivist teaching structures. Constructivist teaching structures, like open learning environments and anchored instruction, have the same aims as serious games – to facilitate higher order learning skills and knowledge. However, constructivist teaching structures are not games and serious games are grappling with how to design games and keep the fun and learning in perfect balance. Making connections between game genres an… Show more

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Cited by 3 publications
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