Proceedings of the 9th International Conference on Communities &Amp; Technologies - Transforming Communities 2019
DOI: 10.1145/3328320.3328393
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Malleable Games - A Literature Review on Communities of Game Modders

Abstract: The creations of people who modify games (game "modders") have had an significant impact on economics of game development. Being part of a creative participatory culture, their mods serve as a source of inspiration that has even steered the direction of game development in the past. This paper presents the findings of a comprehensive literature review on game modding. We structure our findings according to the three perspectives from which game modding has been analyzed: an outside perspective, a meta-level, a… Show more

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Cited by 5 publications
(12 citation statements)
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References 59 publications
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“…An additional indirect relationship was found as modifications drive 'word-of-mouth' publicity measured as online streaming of gameplay, also increasing game consumption (Poretski et al, 2019). Monitoring the popularity of modifications also provides vendors with extremely valuable insights into what their customers want, and how best to develop and market future releases, and modifications themselves lengthen the shelf life of the game (Arakji & Lang, 2007;Thiel & Lyle, 2019). Vendor acknowledgement of these benefits is demonstrated through the provision of modding tools (Lee et al, 2020).…”
Section: Modding Tolerationmentioning
confidence: 99%
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“…An additional indirect relationship was found as modifications drive 'word-of-mouth' publicity measured as online streaming of gameplay, also increasing game consumption (Poretski et al, 2019). Monitoring the popularity of modifications also provides vendors with extremely valuable insights into what their customers want, and how best to develop and market future releases, and modifications themselves lengthen the shelf life of the game (Arakji & Lang, 2007;Thiel & Lyle, 2019). Vendor acknowledgement of these benefits is demonstrated through the provision of modding tools (Lee et al, 2020).…”
Section: Modding Tolerationmentioning
confidence: 99%
“…gaming industry) and 'insiders' (i.e. modders; Thiel & Lyle, 2019). For example, opinions of modding from 'outsiders' focus on legal issues of ownership, financial benefit to gaming industries and capitalising on modifications for educational and economic purposes.…”
Section: Modding Tolerationmentioning
confidence: 99%
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