2009 IEEE 12th International Conference on Computer Vision Workshops, ICCV Workshops 2009
DOI: 10.1109/iccvw.2009.5457498
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Markerless reconstruction of dynamic facial expressions

Abstract: In this paper we combine methods from the field of computer vision with surface editing techniques to generate animated faces, which are all in full correspondence to each other. The input for our system are synchronized video streams from multiple cameras. The system produces a sequence of triangle meshes with fixed connectivity, representing the dynamics of the captured face. By carfully taking all requirements and characteristics into account we decided for the proposed system design: We deform an initial f… Show more

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Cited by 5 publications
(6 citation statements)
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References 34 publications
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“…It performs a GPU‐assisted stereo reconstruction for a set of camera pairs (for our four camera rig, we can define up to six of such pairs) followed by outlier filtering and disparity refinement and smoothing techniques. The main advantage of this technique is its performance: While the system used in [SHK09, SHK11] is only able to reconstruct 1600 points per second, this GPU‐assisted method reconstructs nearly 300 000 points per second. Most stereo reconstruction techniques heavily depend on the initialization of the depth values.…”
Section: Database Of Dynamic Facial Expressionsmentioning
confidence: 99%
See 1 more Smart Citation
“…It performs a GPU‐assisted stereo reconstruction for a set of camera pairs (for our four camera rig, we can define up to six of such pairs) followed by outlier filtering and disparity refinement and smoothing techniques. The main advantage of this technique is its performance: While the system used in [SHK09, SHK11] is only able to reconstruct 1600 points per second, this GPU‐assisted method reconstructs nearly 300 000 points per second. Most stereo reconstruction techniques heavily depend on the initialization of the depth values.…”
Section: Database Of Dynamic Facial Expressionsmentioning
confidence: 99%
“…In order to be able to efficiently reconstruct the large database of facial expressions and in order to deal with some robustness issues, we designed a new reconstruction system for facial expressions based on the system presented in [SHK09, SHK11]. The first key improvement was the replacement of the Additive Mesh Tracking by the computationally more efficient Inverse Compositional Mesh Tracking , which is described in detail in Section .…”
Section: Database Of Dynamic Facial Expressionsmentioning
confidence: 99%
“…Many marker-less facial expression analysis methods rely either on tracking points using optical flow [16] or fitting Active Appearance Models [30]. Morphable models in [6], [36], [40] have also been investigated. More recently, 3D data and reconstruction is used to fit directly to the performer [51], [54].…”
Section: Our Applications Of Interest and Relevant Prior Workmentioning
confidence: 99%
“…One of the most prominent methodologies for reconstructing the 3D facial surface from 2D facial images captured in unconstrained environments is the 3D morphable model (3DMM) methodology [10][11][12][13][14][15][16][17] which also constitutes one of the most important recent developments in computational face modelling. Notably, the most well-known publicly available 3DMM is the one presented in [10,11] and has recently been made publicly available in [18].…”
Section: Single Image Reconstructionmentioning
confidence: 99%