2018
DOI: 10.1007/s10586-018-2653-6
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Masked 3D conditional generative adversarial network for rock mesh generation

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Cited by 2 publications
(1 citation statement)
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“…The highlevel 3D categorisations include scenery, hard-surface and characters/creatures. Scenery groups together clouds [24], roads [25], terrain [26], trees [27] and rocks [28]. Hardsurface groups buildings [2], furniture [29], vehicles [5] and props [30].…”
Section: Evaluation Metrics Frameworkmentioning
confidence: 99%
“…The highlevel 3D categorisations include scenery, hard-surface and characters/creatures. Scenery groups together clouds [24], roads [25], terrain [26], trees [27] and rocks [28]. Hardsurface groups buildings [2], furniture [29], vehicles [5] and props [30].…”
Section: Evaluation Metrics Frameworkmentioning
confidence: 99%