2016 International Conference on Information Management and Technology (ICIMTech) 2016
DOI: 10.1109/icimtech.2016.7930309
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Math Education Game for primary school

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Cited by 14 publications
(7 citation statements)
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“…However, using a more appropriate recent model concerning particular product development is important rather than just continuing the tradition. For example, as the study of Ependi (2016) decides to use MADLC for developing a mathematics mobile application and Hartono, Candramata, Adhyatmoko, & Yulianto (2016) employ the SCRUM to develop a digital game of mathematics. The more suitable the development model, the better the developed product.…”
Section: Development Modelsmentioning
confidence: 99%
“…However, using a more appropriate recent model concerning particular product development is important rather than just continuing the tradition. For example, as the study of Ependi (2016) decides to use MADLC for developing a mathematics mobile application and Hartono, Candramata, Adhyatmoko, & Yulianto (2016) employ the SCRUM to develop a digital game of mathematics. The more suitable the development model, the better the developed product.…”
Section: Development Modelsmentioning
confidence: 99%
“…The method [30] recommends a small group (four students) for effective learning. Hartono et al [31] presented a game-like 2D cartoon art for teaching mathematics to primary level students.…”
Section: Interactive Writing Boards and Technology-enhanced Learningmentioning
confidence: 99%
“…Results from research projects revealed that playing computer game encourages critical thinking [5] [6]. Under the fun environment, learning on difficult topics such as Mathematic [7] can be effective because it boosts student's motivation [8] [9]. In addition, Morsi and Mull [10] showed evidence that gaming in education also has positive impact on a wide range of people with diverse learning including college students.…”
Section: Motivationmentioning
confidence: 99%