2004
DOI: 10.1007/s10559-005-0009-8
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Mathematical simulation of a dynamic game in the enterprise competition problem

Abstract: The authors solve the competition problem for two enterprises. The problem reduces to an antagonistic dynamic game on a fixed time interval with a convex compact objective set. The problem is solved in the interests of one enterprise. The set of initial positions is constructed, for which an enterprise necessarily attains the objective at a given finite instant of time under the worst behavior of the competitive enterprise.

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Cited by 12 publications
(8 citation statements)
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“…The backward induction provides a simple solution: regardless of whether you have a better or a worse shot, the shooting moment when the sum of the success probabilities passes the threshold is the most critical [4]. On the other hand, this proposed game is a variant of a real-time based antagonistic stochastic game, and it adapts a duel game on top of conventional antagonistic stochastic games [5][6][7][8][9]. Each player at random times with random impacts can take the best shooting after passing the fixed threshold.…”
Section: Introductionmentioning
confidence: 99%
“…The backward induction provides a simple solution: regardless of whether you have a better or a worse shot, the shooting moment when the sum of the success probabilities passes the threshold is the most critical [4]. On the other hand, this proposed game is a variant of a real-time based antagonistic stochastic game, and it adapts a duel game on top of conventional antagonistic stochastic games [5][6][7][8][9]. Each player at random times with random impacts can take the best shooting after passing the fixed threshold.…”
Section: Introductionmentioning
confidence: 99%
“…The literature on games is vast and a part of it is that on cooperative games, like [6], while other parts belong to the class of noncooperative (antagonistic) games. Noncooperative games [1,5,10] have also been widely used in economics [7] and some warfare [11]. The main technique we are using in this paper falls into the area of fluctuation analysis related to the random walk and occurring economics [2,8], physics [9], and other areas of engineering and technology.…”
Section: Introductionmentioning
confidence: 99%
“…They are also a part of differential games, most commonly applied to modeling and analysis of economics and management problems, which are characterized by both multiperiods and strategic decision making. An example is an antagonistic game model of the competition between two enterprises that manufacture the same homogeneous goods and operate on a given interval of time [56]. Other applications of differential games are nonlinear dynamics [13] and computer science [43].…”
Section: Introductionmentioning
confidence: 99%