2014
DOI: 10.1016/j.chb.2014.07.022
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Maximum Similarity Index (MSI): A metric to differentiate the performance of novices vs. multiple-experts in serious games

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Cited by 34 publications
(23 citation statements)
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“…Learner's understanding is defined as learner's experience in achieving learning objective. Timing the game completion constrain the players' performance since they are forced to decide a solution a hurry and risky [4]. The longer the time completion, the more accurate will the solution be performed by the player [20].…”
Section: Data Type and Value Of Gameplaymentioning
confidence: 99%
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“…Learner's understanding is defined as learner's experience in achieving learning objective. Timing the game completion constrain the players' performance since they are forced to decide a solution a hurry and risky [4]. The longer the time completion, the more accurate will the solution be performed by the player [20].…”
Section: Data Type and Value Of Gameplaymentioning
confidence: 99%
“…Conversely, [21,22] state that response time of test item is influenced by intelligence that intellectual ability positively correlates with person speed in processing information. Referring to [4,20,21,22], we restrict the time completion time with a value of 10 minutes (600 sec). It representing a very long completion time and it is never revealed as BoTySeGa gameplay data.…”
Section: Data Type and Value Of Gameplaymentioning
confidence: 99%
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“…It provides an opportunity for players to transferring technology and recording player behavior while playing the game [14]. The history of the application of game technologies in education can be tracked at [15] [22]. But, instructors do not fully embrace serious game in learning.…”
Section: Introductionmentioning
confidence: 99%