2017
DOI: 10.1051/proc/201760001
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Mean field games: A toy model on an Erdös-Renyi graph.

Abstract: Abstract. The purpose of this short article is to address a simple example of a game with a large number of players in mean field interaction when the graph connection between them is not complete but is of the Erdös-Renyi type. We study the quenched convergence of the equilibria towards the solution of a mean field game. To do so, we follow recent works on the convergence problem for mean field games and we heavily use the fact that the master equation of the asymptotic game has a strong solution.

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Cited by 50 publications
(25 citation statements)
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“…A mathematically rigorous study of MFG systems with state values in finite graphs is provided in [21], and MFG systems where the agent subsystems are defined at the nodes (vertices) of finite random Erdös-Rényi graphs are treated in [11]. The system behaviour in [21] is subject to a fixed underlying network.…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…A mathematically rigorous study of MFG systems with state values in finite graphs is provided in [21], and MFG systems where the agent subsystems are defined at the nodes (vertices) of finite random Erdös-Rényi graphs are treated in [11]. The system behaviour in [21] is subject to a fixed underlying network.…”
Section: Introductionmentioning
confidence: 99%
“…The system behaviour in [21] is subject to a fixed underlying network. The random graphs in [11] have unbounded growth but do not create spatial distinction of the agents due to symmetry properties of the interactions. However, graphon theory gives a rigorous formulation of the notion of limits for infinite sequences of networks of increasing size, and the first application of graphon theory in dynamics appears to be in the work of Medvedev [34,35], and Kaliuzhnyi-Verbovetskyi and Medvedev [26].…”
Section: Introductionmentioning
confidence: 99%
“…Further, finite state mean field control, risk-sensitive control, and zero-sum games are treated in [20,18,19] which cover cases of unbounded jump intensities. Graphon games [24,9,8,50,10,31,4] have recently been receiving an increasing research interest. The motivation is the study of strategic decision making in the face of a large non-complete but dense networks of distinguishable agents.…”
Section: Graphon Games and Finite State Space Mean Field Gamesmentioning
confidence: 99%
“…This powerful idea was extended in [27,28] to derive a central limit theorem, large deviations, and non-asymptotic concentration bounds for µ n . This versatile approach has been adapted to models with finite state space [24,9], a major player [61], local couplings [15], and graph-based interactions [26]. Proving well-posedness of the master equation, however, is a notoriously difficult task, especially when common noise is involved.…”
Section: Introductionmentioning
confidence: 99%