1998
DOI: 10.1162/105474698565686
|View full text |Cite
|
Sign up to set email alerts
|

Measuring Presence in Virtual Environments: A Presence Questionnaire

Abstract: The effectiveness of virtual environments (VEs) has often been linked to the sense of presence reported by users of those VEs. (Presence is defined as the subjective experience of being in one place or environment, even when one is physically situated in another.) We believe that presence is a normal awareness phenomenon that requires directed attention and is based in the interaction between sensory stimulation, environmental factors that encourage involvement and enable immersion, and internal tendencies to … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

58
3,098
5
109

Year Published

2003
2003
2023
2023

Publication Types

Select...
6
3

Relationship

0
9

Authors

Journals

citations
Cited by 4,623 publications
(3,270 citation statements)
references
References 10 publications
58
3,098
5
109
Order By: Relevance
“…As both place and plausibility illusions are subjective concepts, a variety of questionnaires have been developed to measure them (Usoh et al ., 2000; Witmer & Singer, 1998). These ask questions such as ‘To what extent did you have a sense that you were in the same place as person X?’ and ‘To what extend did you have a sense of being part of the group?’ Individual differences in response could be caused by differences in personality, in multisensory integration (Haans, Kaiser, Bouwhuis, & IJsselsteijn, 2012), in prior experience of gaming/VR, or other factors.…”
Section: The Munros – Challenges In the Implementation Of Vrmentioning
confidence: 99%
“…As both place and plausibility illusions are subjective concepts, a variety of questionnaires have been developed to measure them (Usoh et al ., 2000; Witmer & Singer, 1998). These ask questions such as ‘To what extent did you have a sense that you were in the same place as person X?’ and ‘To what extend did you have a sense of being part of the group?’ Individual differences in response could be caused by differences in personality, in multisensory integration (Haans, Kaiser, Bouwhuis, & IJsselsteijn, 2012), in prior experience of gaming/VR, or other factors.…”
Section: The Munros – Challenges In the Implementation Of Vrmentioning
confidence: 99%
“…Indeed, one of the cardinal features of virtual reality is the provision of a sense of actual presence in and control over the simulated environment (for example, Witmer and Singer, 1998). This feature is achieved to a greater or lesser extent in the various applications of virtual reality, depending on the goals of the particular application and the cost and technical complexity its developers are willing and able to assume.…”
Section: What Is Virtual Reality?mentioning
confidence: 99%
“…That being said, a brief overview of this field is prudent in better understanding the intent of this study as well. Witmer and Singer (1998), for example, define presence as "the subjective experience of being in one place or environment, even when one is physically situated in another". The authors continue, indicating that presence in virtual environments may be achieved to varying degrees based on the satisfaction of variables such as the necessary conditions for presence (namely the allocation of selective attention), the psychological state of involvement (a consequence of focusing one's energy and attention on a coherent set of stimuli or related activities and events), the psychological state of immersion (perceiving oneself to be enveloped by, included in, and interacting with an environment that provides a continuous stream of stimuli and experiences), and the eventual establishment of presence.…”
Section: Presence: a Conflict Of Interestsmentioning
confidence: 99%
“…Despite the discrepancies between the definitions of and relationships between presence and immersion (Witmer & Singer, 1998;Slater, 1999;Constantin & Grigorovici, 2003;Shuemie, Van Der Straaten, Krijn, & Van Der Mast, 2001), research in the field of presence commonly accepts a correlative relationship between immersion and presence while disregarding immersion as the primarily quantifiable measure, instead turning to methods and approaches in an attempt to measure presence. This trend to supersede immersion in presence research has resulted in the fields of presence and immersion studies diverging, and immersion research establishing a whole field of their own.…”
Section: Immersion: Checking the Depth Of The Pool Without Getting Wetmentioning
confidence: 99%