2022
DOI: 10.22533/at.ed.1592542216091
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Medicine Students' Perception of Conflicts of Interest Between Doctors and the Pharmaceutical Industry

Abstract: Introduction: Conflicts of interest can arise in different areas of everyday life and one of them is in the profession. Knowing how to separate personnel from professionals in the medical field is essential for the patient to benefit from the best possible treatment. Under this bias, medical schools are not always prepared to deal with such a situation. Goal: the present study aims to show the perception of medical students about the relationship between doctors' conflicts of interest and the pharmaceutical in… Show more

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Cited by 1 publication
(4 citation statements)
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“…The gamification module will be coupled and seamlessly integrated in the User-Interface (UI), being developed within the consortium for the purpose of establishing the communication channel between the Smart2B platform and its end-users, involved in the demonstration activities. The Smart2B’s application and UI are documented in ( Santana & Fonseca, 2022 ). Hence, along with the Smart2B’s gamified solution’s concept, the game design elements which compose the gamified solution are to be developed in the existing cross-platform framework (Meteor ‡ ) – i.e., both the back (Node.js § ) and front-end (React ** ) developments required to operationalize the gamified solution.…”
Section: Smart2b Gamification Conceptmentioning
confidence: 99%
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“…The gamification module will be coupled and seamlessly integrated in the User-Interface (UI), being developed within the consortium for the purpose of establishing the communication channel between the Smart2B platform and its end-users, involved in the demonstration activities. The Smart2B’s application and UI are documented in ( Santana & Fonseca, 2022 ). Hence, along with the Smart2B’s gamified solution’s concept, the game design elements which compose the gamified solution are to be developed in the existing cross-platform framework (Meteor ‡ ) – i.e., both the back (Node.js § ) and front-end (React ** ) developments required to operationalize the gamified solution.…”
Section: Smart2b Gamification Conceptmentioning
confidence: 99%
“…Within the project, different actors will communicate via the dashboards and UI with the Smart2B ecosystem and platform ( Santana & Fonseca, 2022 ). Each group of actors, identified in ( Croé, 2022 ) – building managers, occupants, grid operators and (groups of) citizens – will have different application’s profiles and consequently different functionality levels within the virtual environment, ensuring that “all actors will only see relevant information for them so only the needed functionalities and data will be presented to all of them” ( Albuquerque et al , 2022 ).…”
Section: Smart2b Gamification Conceptmentioning
confidence: 99%
See 2 more Smart Citations