2004
DOI: 10.1109/tcsvt.2004.830665
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MESHGRID—A Compact, Multiscalable and Animation-Friendly Surface Representation

Abstract: Abstract-MESHGRID is a novel, compact, multiscalable and animation-friendly surface representation method, which has been introduced in MPEG-4 [1]. The MESHGRID representation attaches a description of the "global connectivity" between the vertices on the object's surface (i.e., the 3-D connectivity wireframe) to a regular 3-D grid of points (i.e., the reference grid). MESHGRID efficiently encodes the 3-D connectivity wireframe by using a new type of 3-D extension of Freeman chain-code. MESHGRID does not expli… Show more

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Cited by 18 publications
(3 citation statements)
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“…We are currently looking at the implementation optimisation of the algorithms. We are also in the process of applying the idea to handle the texture synthesis part omitted from consideration in the fast MESHGRID coding algorithm of [11], which has been one of the key contributions to the MPEG-4 AFX coding standard. This is expected to extend the applicability of the MESHGRID algorithm to full, fast, multi-scalable 3D object/surface coding.…”
Section: Resultsmentioning
confidence: 99%
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“…We are currently looking at the implementation optimisation of the algorithms. We are also in the process of applying the idea to handle the texture synthesis part omitted from consideration in the fast MESHGRID coding algorithm of [11], which has been one of the key contributions to the MPEG-4 AFX coding standard. This is expected to extend the applicability of the MESHGRID algorithm to full, fast, multi-scalable 3D object/surface coding.…”
Section: Resultsmentioning
confidence: 99%
“…The above features specifically make it viable for the proposed texture synthesis algorithm to be used in association with the progressive 3D surface coding and transmission algorithms, such as MESHGRID [11], considered within the MPEG-4 AFX standardisation activities [12].…”
Section: Introductionmentioning
confidence: 99%
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