Rapid innovation in consumer electronics has made our lives more comfortable. Consumer electronics serve as the primary platform for the Metaverse (MV), offering users an immersive and interactive medium that connects the digital and real worlds. Consumer electronics play a crucial role in ensuring the accessibility and the user experience within the Metaverse. Despite the vital role of consumer electronics in enabling an immersive metaverse experience, a detailed survey has yet to cover different facets. Addressing this research gap, we present a comprehensive review covering several applications, case studies, and challenges of consumer electronics in Metaverse. We present the role and scope of different consumer electronics devices like VR(Virtual Reality) headsets, AR(Augmented Reality) headsets, haptic feedback devices, and smartphones in Metaverse applications. We present an illustrative case study on how consumer electronics assist education in the Metaverse. Several device-specific challenges include restricted field of view, latency issues, synchronization issues, and non-device-specific challenges like interoperability, scalability, and data privacy. Our survey shall help researchers explore more prospects for making this integration stronger.