CCNC 2006. 2006 3rd IEEE Consumer Communications and Networking Conference, 2006.
DOI: 10.1109/ccnc.2006.1593221
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Minimising the computational cost of providing a mobile immersive communication environment (MICE)

Abstract: This paper investigates the minimisation of the computational cost of providing Immersive Voice Communication (IVC) for mobile clients attached to a Distributed Virtual Environment (DVE). When experiencing IVC, each listening avatar in the DVE, receives a mix of the surrounding avatars' voices, all rendered according to their respective positions in the virtual world. We propose to deliver our mobile IVC service using a type of server-based network architecture to perform voice spatialisation function and mixi… Show more

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Cited by 3 publications
(13 citation statements)
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“…It must be noted the term mobility in MICE refers to the mobile nature of the accessing physical clients rather than virtual world avatar mobility which is addressed in [5]. In [1], we identified two important scalability constraints for the provisioning of MICE. The first constraint is that the access bandwidth of the wireless mobile devices is scarce in comparison to the wired devices due to the limited transmission spectrum and propagation path loss.…”
Section: Introductionmentioning
confidence: 99%
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“…It must be noted the term mobility in MICE refers to the mobile nature of the accessing physical clients rather than virtual world avatar mobility which is addressed in [5]. In [1], we identified two important scalability constraints for the provisioning of MICE. The first constraint is that the access bandwidth of the wireless mobile devices is scarce in comparison to the wired devices due to the limited transmission spectrum and propagation path loss.…”
Section: Introductionmentioning
confidence: 99%
“…We refer to the immersive voice communication service for mobile games as the Mobile Immersive Communication Environment (MICE). In order to minimise the computational load on the mobile client platforms in MICE, we proposed to deliver MICE over a central-server architecture [1]. Moreover, in order to improve the processing scalability of the servers supporting MICE, an optimisation model was developed, leveraging a distance-governed computation reduction scheme [1].…”
Section: Introductionmentioning
confidence: 99%
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“…We refer to the immersive voice communication service for mobile DVEs as Mobile Immersive Communication Environment (MICE). In [5], we identified two important scalability constraints for the provisioning of MICE. The first constraint is that the access bandwidth of the wireless mobile devices is scarce in comparison to the wired devices due to the limited transmission spectrum and propagation path loss.…”
mentioning
confidence: 99%
“…The Computation Reduction Scheme and the central server architecture proposed in [5] address these scalability challenges with respect to bandwidth and processing. A distributed server architecture and two server assignment algorithms are proposed in [6] to further improve the delay performance of the central server architecture.…”
mentioning
confidence: 99%