Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry - Volume 1 2016
DOI: 10.1145/3013971.3014000
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Mixed reality based interaction system for digital heritage

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Cited by 17 publications
(11 citation statements)
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“…The development of SensiMAR was focused in keeping it easy and simple for all types of potential users, always considering the user as the centre of the system, aiming to develop an application as user-friendly as possible. As the literature suggests, to build a simplistic user interface is essential to have the minimum stages as possible, to allow users to find it intuitive and engaging in order to successfully experiencing the system [68]. SensiMAR prototype was developed and tested with expert users at three moments of deployment.…”
Section: Prototype Developmentmentioning
confidence: 99%
See 1 more Smart Citation
“…The development of SensiMAR was focused in keeping it easy and simple for all types of potential users, always considering the user as the centre of the system, aiming to develop an application as user-friendly as possible. As the literature suggests, to build a simplistic user interface is essential to have the minimum stages as possible, to allow users to find it intuitive and engaging in order to successfully experiencing the system [68]. SensiMAR prototype was developed and tested with expert users at three moments of deployment.…”
Section: Prototype Developmentmentioning
confidence: 99%
“…A multisensory AR system such as the proposed for the current research, considering the wide-ranging target group of potential users from CH sites, needs to be userfriendly. As literature suggests, to deploy a simplistic user interface is essential for the experience and system purpose, by having the minimum interactions possible, in order to allow users to find it intuitive and engaging [68].…”
Section: ) Non-functional Requirementsmentioning
confidence: 99%
“…the physical device to view the content) emerges as a core issue. This question of how to access audio-visual heritage in an engaging manner has been explored by Bugalia et al [4], who found that through hand gestures and projection mapping, users could physically interact with multimedia data in order to generate new interactive and semantic relationships to the digitized heritage. Here, immersion and physicality combine with interaction principles to enrich the overall impact of the installation, while the installation still primarily focuses on information dissemination.…”
Section: Audio-visual Heritagementioning
confidence: 99%
“…Another attempt uses mixed-reality based interaction system for digital heritage exploration [16]. Here the advantages of adding a scale 3D-printed replica of the architecture to the user interface was experienced.…”
Section: Introductionmentioning
confidence: 99%