Figure 1: We develop a deep neural network for 3D point set upsampling. Intuitively, our network learns different levels of detail in multiple steps, where each step focuses on a local patch from the output of the previous step. By progressively training our patch-based network end-to-end, we successfully upsample a sparse set of input points, step by step, to a dense point set with rich geometric details. Here we use circle plates for points rendering, which are color-coded by point normals.
AbstractWe present a detail-driven deep neural network for point set upsampling. A high-resolution point set is essential for point-based rendering and surface reconstruction. Inspired by the recent success of neural image super-resolution techniques, we progressively train a cascade of patch-based upsampling networks on different levels of detail end-to-end. We propose a series of architectural design contributions that lead to a substantial performance boost. The effect of each technical contribution is demonstrated in an ablation study. Qualitative and quantitative experiments show that our method significantly outperforms the state-of-theart learning-based [58,59], and optimazation-based [23] approaches, both in terms of handling low-resolution inputs and revealing high-fidelity details. The data and code are at https://github.com/yifita/3pu.