Estimating the geometric properties of an indoor environment through acoustic room impulse responses (RIRs) is useful in various applications, e.g., source separation, simultaneous localization and mapping, and spatial audio. Previously, we developed an algorithm to estimate the reflector's position by exploiting ellipses as projection of 3D spaces. In this article, we present a model for full 3D reconstruction of environments. More specifically, the three components of the previous method, respectively, MUSIC for direction of arrival (DOA) estimation, numerical search adopted for reflector estimation and the Hough transform to refine the results, are extended for 3D spaces. A variation is also proposed using RANSAC instead of the numerical search and the Hough transform wich significantly reduces the run time. Both methods are tested on simulated and measured RIR data. The proposed methods perform better than the baseline, reducing the estimation error.