2012
DOI: 10.1007/978-3-642-27978-2_18
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Multimedia for Cultural Heritage: Key Issues

Abstract: Multimedia technologies have recently created the conditions for a true revolution in the Cultural Heritage domain, particularly in reference to the study, exploitation, and fruition of artistic works. New opportunities are arising for researchers in the field of multimedia to share their research results with people coming from the field of art and culture, and viceversa. This paper gathers together opinions and ideas shared during the final discussion session at the 1st International Workshop on Multimedia f… Show more

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Cited by 10 publications
(3 citation statements)
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“…For creating and developing a multimedia platform to disseminate information on CH, (Cucchiara et al, 2011;Desouza & Bhagwatwar, 2012Tomor et al, 2019;Young et al, 2020) mentioned that users together with the developers should be involved from the beginning to the (co)creation process in order to identify the functions and boundaries of the platforms. However, most of the current CH platforms (i.e., KnossosAR) (Kasapakis et al, 2016) were developed with a focus on their technological framework or architecture to achieve the aimed functionality without much consideration of users' preferences.…”
Section: Introductionmentioning
confidence: 99%
“…For creating and developing a multimedia platform to disseminate information on CH, (Cucchiara et al, 2011;Desouza & Bhagwatwar, 2012Tomor et al, 2019;Young et al, 2020) mentioned that users together with the developers should be involved from the beginning to the (co)creation process in order to identify the functions and boundaries of the platforms. However, most of the current CH platforms (i.e., KnossosAR) (Kasapakis et al, 2016) were developed with a focus on their technological framework or architecture to achieve the aimed functionality without much consideration of users' preferences.…”
Section: Introductionmentioning
confidence: 99%
“…In this work we focus on the Cultural Heritage (CH) domain, which is certainly one of the most active in the operation of ADIs (Blanke, 2010) (Wang et al, 2012). The increased availability of CH digital content raised a natural need to deliver ADIs for the integration and delivery of such content to wider research, academic, and public communities (Cucchiara et al, 2012) (Loebbecke and Thaller, 2011); examples are the ADIs supported by Europeana (Europeana Foundation, 2009) and its satellite projects. Facilitating content interoperability, which naturally surfaces in a social environment (Alemu et al, 2012), is certainly one of the main challenges in CH, e.g.…”
Section: Introductionmentioning
confidence: 99%
“…Collaborative Virtual Environments (CVE) are becoming more and more important in many areas; their use goes from military training and simulation, to sharing of scientific data between scientists or decision-makers (CSCW), from support for innovative teaching paradigms, to support for collaborative e-learning (CSCL). Also, they are becoming one of the most promising multimedia technologies used to preserve and explore cultural goods [1]. One of the traditionally and oldest application field of CVE is virtual reconstruction of real or imaginary places for cultural heritage, for example in [2] a multi-user 3D world supports users in virtually visiting the Qumran museum to overcome the difficulties due to the geographic region where it is located.…”
Section: Introductionmentioning
confidence: 99%