Encyclopedia of the Sciences of Learning 2012
DOI: 10.1007/978-1-4419-1428-6_285
|View full text |Cite
|
Sign up to set email alerts
|

Multimedia Learning

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1

Citation Types

0
8
0
3

Year Published

2019
2019
2024
2024

Publication Types

Select...
6
1

Relationship

0
7

Authors

Journals

citations
Cited by 16 publications
(11 citation statements)
references
References 6 publications
0
8
0
3
Order By: Relevance
“…The simultaneous activation of the verbal and nonverbal systems fosters learning. Notably, learning from a combination of sensory modalities (i.e., visual, auditory, kinaesthetic) is also referred to as multimodal learning (e.g., Massaro, 2012;Niegeman & Heidig, 2012).…”
Section: Principles Of Multimedia and Multimodal Learningmentioning
confidence: 99%
See 1 more Smart Citation
“…The simultaneous activation of the verbal and nonverbal systems fosters learning. Notably, learning from a combination of sensory modalities (i.e., visual, auditory, kinaesthetic) is also referred to as multimodal learning (e.g., Massaro, 2012;Niegeman & Heidig, 2012).…”
Section: Principles Of Multimedia and Multimodal Learningmentioning
confidence: 99%
“…One of the most important principles of multimedia learning is the redundancy principle, which suggests that redundant material (i.e., material that is concurrently presented in different forms or unnecessarily elaborated) interferes with learning (Kalyuga & Sweller, 2014). According to this principle, "[P]eople learn better from graphics and narration than from graphics, narration, and printed text" (Niegeman & Heidig, 2012, p. 2374. Duplication of the same information may overload working memory, inhibiting comprehension and learning (Kalyuga & Sweller, 2014).…”
Section: Principles Of Multimedia and Multimodal Learningmentioning
confidence: 99%
“…The term "multimedia" in its current definition emerged at the end of the 1980s and was adapted from marketing into educational psychology [11]. Multimedia technology is a technology using computer to deal with the information of texts, graphics, images, sounds, animations and videos to establish logic relations and interaction between human and computer [12]. On the basis of this definition, we employed two influential theoretical multimedia-learning frameworks and a theoretical model to examine the research questions and hypotheses of this study.…”
Section: Theoretical Backgroundmentioning
confidence: 99%
“…The final version is available at: https://doi.org/10.1016/j.envsoft.2018.09.013 © 2018 Elsevier Ltd. This manuscript version is made available under the CC-BY-NC-ND 4.0 license http://creativecommons.org/licenses/by-nc-nd/4.0/) Aubert, Lienert (Massaro, 2012;Niegemann and Heidig, 2012). This could facilitate new information processing, in turn increasing the feeling of competence/mastery.…”
Section: On Gamificationmentioning
confidence: 99%