Lecture Notes in Computer Science
DOI: 10.1007/978-3-540-76725-1_98
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Multiple Assessment for Multiple Users in Virtual Reality Training Environments

Abstract: With recent computational advances, several interaction devices can be used by different users who share the same virtual world, allowing the simulation of realistic environments, such as surgical rooms. In order to deal with this feature, assessment systems must be generalized to evaluate, individually, all users of the simulation and to make the aspects of their interactions known. In this paper we propose a new assessment system for training based on virtual reality which can evaluate more than one user at … Show more

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Cited by 10 publications
(4 citation statements)
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“…On the other hand, differences in these individual's roles and knowledge (resulting from having vs. not having a direct experience of the VR environment) may reflect a typical co-design scenario characterized by 'collaborative' work between people with different knowledge and design expectations, including non-experts (e.g., Masclet et al, 2021). Nevertheless, to avoid this limitation, future studies could permit multiple users to inhabit the same virtual space and interact with the same virtual objects (Du et al, 2017;Havig et al, 2011;Moraes & Machado, 2007;Shattuck, 2018). The use of such collaborative virtual spaces is likely to become increasingly important and so too is the study of how design is -and can be -conducted in them (Cascini et al, 2020).…”
Section: Challenges Arising From the Use Of Our Approach For Studying Design Cognitionmentioning
confidence: 99%
“…On the other hand, differences in these individual's roles and knowledge (resulting from having vs. not having a direct experience of the VR environment) may reflect a typical co-design scenario characterized by 'collaborative' work between people with different knowledge and design expectations, including non-experts (e.g., Masclet et al, 2021). Nevertheless, to avoid this limitation, future studies could permit multiple users to inhabit the same virtual space and interact with the same virtual objects (Du et al, 2017;Havig et al, 2011;Moraes & Machado, 2007;Shattuck, 2018). The use of such collaborative virtual spaces is likely to become increasingly important and so too is the study of how design is -and can be -conducted in them (Cascini et al, 2020).…”
Section: Challenges Arising From the Use Of Our Approach For Studying Design Cognitionmentioning
confidence: 99%
“…A base de conhecimento contempla fatos e regras usados como modelo de tomada de decisão. As regras traduzem o conhecimento do especialista e os fatos são dados obtidos no início ou durante o processo de dedução (MORAES; MACHADO, 2007). Para isso, o conhecimento deve ser representado ou codificado, de modo que o computador o intérprete, visto que o conhecimento gerado pelo especialista na sua maioria é impreciso.…”
Section: Sistema Especialista Fuzzyunclassified
“…O sistema especialista (SE) é integrado por programas de computadores providos de mecanismos de aprendizagem, para resolver problemas com eficiência de um dado domínio, de forma semelhante a um ser humano (MORAES; MACHADO, 2007). Para Batocchio, Pires e Amorim ( 2009), os SEs são um ou vários programas computacionais que utiliza a representação do conhecimento projetado, para emular a especialização humana de algum domínio específico.…”
Section: Sistema Especialista Baseado Em Lógica Fuzzyunclassified