“…In the intervention studies, children with DD were trained with action video games (AVG), which have repeatedly shown to reduce crowding (Green and Bavelier, 2007;Franceschini et al, 2013Franceschini et al, , 2017b and improve spatial attention (see Green and Bavelier, 2012 for a review and Bediou et al, 2018 for a recent meta-analysis). AVG were also found to improve reading efficiency in individuals with DD (Franceschini et al, 2013(Franceschini et al, , 2017a(Franceschini et al, , 2017bGori et al, 2016;Łuniewska et al, 2018;see Franceschini et al, 2015 for a review) and other visual disorders (Vedamurthy et al, 2015;Gambacorta et al, 2018), possibly through the amelioration of the dorsal fronto-parietal pathway efficiency (Bavelier et al, 2012;Gori et al, 2016;Föcker et al, 2018aFöcker et al, , 2018b. Thus, in Experiment 3 and 4 we used AVG training to reduce crowding and to improve reading efficiency in two groups of unselected children with DD.…”