Proceedings. First International Symposium on 3D Data Processing Visualization and Transmission
DOI: 10.1109/tdpvt.2002.1024037
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Network protocol for interaction and scalable distributed visualization

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Cited by 4 publications
(4 citation statements)
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“…To handle data from four cameras with a mobile system,we decided to use two laptops each connected to two cameras.The laptops are synchronized via standard ethernet witha scalable network protocol 3 which serves two purposes:The distribution of parameters (e.g. exposure time) to allcameras, and capture synchronization in time.…”
Section: Image Acquisition and Offline Geometric Modelingmentioning
confidence: 99%
“…To handle data from four cameras with a mobile system,we decided to use two laptops each connected to two cameras.The laptops are synchronized via standard ethernet witha scalable network protocol 3 which serves two purposes:The distribution of parameters (e.g. exposure time) to allcameras, and capture synchronization in time.…”
Section: Image Acquisition and Offline Geometric Modelingmentioning
confidence: 99%
“…For framewise synchronization of the graphics clients we need a common decision that all clients have rendered their views and simultaneously display their views after decision concurrently. To guarantee this framewise synchronization of the displays we use the protocol as described in [4].…”
Section: Synchronization For Distributed Visualizationmentioning
confidence: 99%
“…This protocol is optimal with respect to the number of messages sent and therefore produces few collisions on the network. In [4] it was measured that the generated time shift between different displays is not noticeable to the user.…”
Section: Synchronization For Distributed Visualizationmentioning
confidence: 99%
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