2009
DOI: 10.1007/978-3-642-02565-5_6
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Neural Pathways of Embodied Simulation

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Cited by 9 publications
(17 citation statements)
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“…Most commonly, simulated perceptions are coupled to simulated actions -that is one is generated based on the other without any overt movements or perception/interoception. Svensson et al (2009) argue that embodied simulations can consist of at least three different anticipatory functions (implicit anticipation, bodily anticipation, and environmental anticipation), each likely implemented by several different neural systems.…”
Section: Embodied Simulationmentioning
confidence: 99%
“…Most commonly, simulated perceptions are coupled to simulated actions -that is one is generated based on the other without any overt movements or perception/interoception. Svensson et al (2009) argue that embodied simulations can consist of at least three different anticipatory functions (implicit anticipation, bodily anticipation, and environmental anticipation), each likely implemented by several different neural systems.…”
Section: Embodied Simulationmentioning
confidence: 99%
“…That means there is no need to posit an independent agent (i.e., homunculus) that evaluates the simulation; rather, the (simulated) sensory events will elicit previously learned affective consequences that guide future behavior by rewarding or punishing simulated actions. The mechanisms that ensure that the simulations are established are likely to be realized by neural mechanisms located in many different areas of the brain, rather than there being a single neural mechanism for anticipation (Svensson et al, 2009b;. Grush (2004) proposed a general theory of representation based on the control-theoretic concept of emulation or forward modeling.…”
Section: Simulation Hypothesismentioning
confidence: 99%
“…As can be seen in, e.g., Barsalou (1999)'s theory of perceptual symbol systems and situated conceptualizations, simulations can also include more distal and distant aspects of embodied interaction (Svensson et al, 2009b). Barsalou (1999Barsalou ( , 2005 proposed a theory of perceptual symbol systems, consisting of three parts: (1) perceptual symbols, i.e., the reenactment of modality-specific states; (2) simulators and associated simulations; and (3) situated conceptualizations.…”
Section: Emulation Theory Of Representationmentioning
confidence: 99%
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“…In poor conditions, such as when parts of the objects to be detected are occluded or where there is too much noise, bottom-up object detectors tend to decrease their effectiveness dramatically. Grammars can also be used to diminish this issue by enforcing the detection of specific parts of the model (also referred to as covert perception [33]). This means that AGM can not only be used to reduce false positives in object detection but also to reduce false negatives.…”
Section: Covert Perceptionmentioning
confidence: 99%