2023
DOI: 10.1109/tvcg.2021.3133081
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Neural Photometry-Guided Visual Attribute Transfer

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Cited by 8 publications
(5 citation statements)
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“…Albedo SVBRDF-net [26], NeRD [7], MLPs, spherical Gaussians, diffusion priors, semantic segmentation [27] Realistic image synthesis, BRDF parameter estimation, perceptual evaluation SVBRD Cascaded network architectures [28], MLPs, spherical Gaussians, autoencoders, neural textures, renderers [29], NeRF [30] SVBRDF prediction accuracy, perceptual evaluation Surface Properties…”
Section: Reflectancerelatedmentioning
confidence: 99%
See 1 more Smart Citation
“…Albedo SVBRDF-net [26], NeRD [7], MLPs, spherical Gaussians, diffusion priors, semantic segmentation [27] Realistic image synthesis, BRDF parameter estimation, perceptual evaluation SVBRD Cascaded network architectures [28], MLPs, spherical Gaussians, autoencoders, neural textures, renderers [29], NeRF [30] SVBRDF prediction accuracy, perceptual evaluation Surface Properties…”
Section: Reflectancerelatedmentioning
confidence: 99%
“…Estimation of the Spatially Varying Bidirectional Reflectance Distribution Function (SVBRDF) involves advanced network designs for shape, illumination, and SVBRDF predictions, such as cascaded network architectures [28]. Moreover, combinations of methods like MLPs and spherical Gaussians have shown promise [33], along with neural networks incorporating autoencoders, neural textures, and renderers [29]. Disentangling scenes into meso-structure textures and underlying base shapes has enabled the estimation of diffuse and specular coefficients using neural radiance fields (NeRFs) [30].…”
Section: Materials Visual Attributes: Reflectance-relatedmentioning
confidence: 99%
“…To facilitate this process, different methods were proposed to decompose SVBRDF in different components, easier to individually edit [LBAD*06, LL11]. More recently, learning‐based methods were proposed to transfer material properties [DDB20, RPG22, FR22] or interpolate and re‐sample them [HDMR21]. Our method allows to edit the input noises and patterns, as well as provide guide maps to constrain the optimization result, providing control over the generated material structure (see Figure 10).…”
Section: Related Workmentioning
confidence: 99%
“…We train 𝒞 on linear RGB space, with a pixel‐wise reconstruction loss. Specifically, we use an ℒ 1 loss, as it produces sharper and more accurate reconstructions than higher order norms, such as ℒ 2 [IZZE17,RPG21]. We also observe strong gradient instabilities when training with L 2 on linear RGB.…”
Section: Environment Map Compressionmentioning
confidence: 99%