Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology 2018
DOI: 10.1145/3242587.3242646
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Next-Point Prediction for Direct Touch Using Finite-Time Derivative Estimation

Abstract: End-to-end latency in interactive systems is detrimental to performance and usability, and comes from a combination of hardware and software delays. While these delays are steadily addressed by hardware and software improvements, it is at a decelerating pace. In parallel, short-term input prediction has shown promising results in recent years, in both research and industry, as an addition to these efforts. We describe a new prediction algorithm for direct touch devices based on (i) a state-of-the-art finite-ti… Show more

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Cited by 16 publications
(7 citation statements)
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“…Android and Chromium, for instance, use first-order Taylor series. Other techniques like Kalman filters, or machine learning approaches trained for fixed latencies [23], are designed to predict fixed time horizons. Nancel et al provide a detailed review of each technique [24].…”
Section: Next-point Prediction Techniquesmentioning
confidence: 99%
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“…Android and Chromium, for instance, use first-order Taylor series. Other techniques like Kalman filters, or machine learning approaches trained for fixed latencies [23], are designed to predict fixed time horizons. Nancel et al provide a detailed review of each technique [24].…”
Section: Next-point Prediction Techniquesmentioning
confidence: 99%
“…Spatial jitter in next-point prediction [24] is a consequence of (1) input sensing noise and quantization that can make speed and direction estimation inaccurate, and (2) errors in extrapolating an ongoing trajectory over several frames [23]. However, jitter can occur even with zero input noise and a perfect prediction model -or with no prediction at all.…”
Section: Theoretical Effects Of In-out Asynchronicitymentioning
confidence: 99%
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