2017
DOI: 10.1007/s11042-017-5228-2
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Occlusion handling using moving volume and ray casting techniques for augmented reality systems

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Cited by 10 publications
(1 citation statement)
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“…The main reason is that the spatial relationships in AR involve complex spatial semantics and specific 3D rendering issues. Different from traditional 2D/3D GIS, AR-GIS needs to determine the correct relationship between real and digital space [45], digital elements placement [25,46] including occlusion [47,48] and avoidance [10]. These tasks are crucial in AR-GIS because they are responsible of the spatial semantic constraints between the digital entities and the real environments.…”
mentioning
confidence: 99%
“…The main reason is that the spatial relationships in AR involve complex spatial semantics and specific 3D rendering issues. Different from traditional 2D/3D GIS, AR-GIS needs to determine the correct relationship between real and digital space [45], digital elements placement [25,46] including occlusion [47,48] and avoidance [10]. These tasks are crucial in AR-GIS because they are responsible of the spatial semantic constraints between the digital entities and the real environments.…”
mentioning
confidence: 99%