Proceedings of the 45th ACM Technical Symposium on Computer Science Education 2014
DOI: 10.1145/2538862.2538904
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On the efficacy of board game strategy development as a first-year CS project

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Cited by 4 publications
(1 citation statement)
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“…In CS as well as across the sciences, the concept of context-based learning has been deployed using many different domains. For example, biology [4], computing hardware [16], media computation [18], board, card, and dice games [5,8,2], and even science fiction [1] have been applied to CS topics. Oliviera et al compare context-based learning with abstract problem domains and report that "the type of domain (either concrete or abstract), when taken in and on itself, does not affect the learning of introductory programming," however, learning is influenced by whether students can relate to the domain or not, supporting the context-based learning paradigm [11,14].…”
Section: Related Workmentioning
confidence: 99%
“…In CS as well as across the sciences, the concept of context-based learning has been deployed using many different domains. For example, biology [4], computing hardware [16], media computation [18], board, card, and dice games [5,8,2], and even science fiction [1] have been applied to CS topics. Oliviera et al compare context-based learning with abstract problem domains and report that "the type of domain (either concrete or abstract), when taken in and on itself, does not affect the learning of introductory programming," however, learning is influenced by whether students can relate to the domain or not, supporting the context-based learning paradigm [11,14].…”
Section: Related Workmentioning
confidence: 99%