2020
DOI: 10.1088/2632-072x/ab916f
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On the relationship between network connectivity and group performance in small teams of humans: experiments in virtual reality

Abstract: Optimizing group performance is one of the principal objectives that underlie human collaboration and prompts humans to share resources with each other. Connectivity between individuals determines how resources can be accessed and shared by the group members, yet, empirical knowledge on the relationship between the topology of the interconnecting network and group performance is scarce. To improve our understanding of this relationship, we created a game in virtual reality where small teams collaborated toward… Show more

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Cited by 3 publications
(2 citation statements)
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“…In the development and research of games, the primary objective is to achieve high engagement [63] [85]. Games can induce high engagement levels, stimulate repetition and practice, and incentivize via challenges and rapid feedback [8].…”
Section: A Engagementmentioning
confidence: 99%
“…In the development and research of games, the primary objective is to achieve high engagement [63] [85]. Games can induce high engagement levels, stimulate repetition and practice, and incentivize via challenges and rapid feedback [8].…”
Section: A Engagementmentioning
confidence: 99%
“…The quality of the relationships, rather than quantity, seems to lead to better patient outcomes. Theoretically, better connectivity between network actors would suggest better communication and teamwork [35] and would thus be associated with improved outcomes.…”
Section: Discussionmentioning
confidence: 99%