2008
DOI: 10.1016/j.compedu.2008.05.002
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On the role of senses in education

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Cited by 67 publications
(23 citation statements)
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“…Although H students needed all three doing phases, in the case of S students the 'reconstruction phase' could be skipped. The surprising art-science combination, beside its motivational contribution (arousing curiosity), also supported a balanced left/right-brain involvement in the learning process (Katai et al, 2008;Katai & Toth, 2010).…”
Section: Resultsmentioning
confidence: 75%
See 1 more Smart Citation
“…Although H students needed all three doing phases, in the case of S students the 'reconstruction phase' could be skipped. The surprising art-science combination, beside its motivational contribution (arousing curiosity), also supported a balanced left/right-brain involvement in the learning process (Katai et al, 2008;Katai & Toth, 2010).…”
Section: Resultsmentioning
confidence: 75%
“…The surprising art–science combination, beside its motivational contribution (arousing curiosity), also supported a balanced left/right‐brain involvement in the learning process (Katai et al ., ; Katai & Toth, ).…”
Section: Resultsmentioning
confidence: 98%
“…Therefore, it is closely related to high level thinking abilities such as problem solving, logical and mathematical thinking, critical thinking and creative thinking (Korkmaz and Altun, 2014;Fang, 2012;Korkmaz, 2012;Lau and Yuen, 2009;Wang et al, 2012;Czerkawski and Lyman, 2015). It is possible to encounter many studies in the literature concerning difficulties in the teaching and learning of computer programming (Korkmaz and Altun, 2014;Gomes and Mendes 2007;Tan et al, 2009;Jenkins, 2002;Katai et al, 2008;Korkmaz, 2012;Korkmaz, 2013;Milne and Rowe 2002). The most prominent among these difficulties is that individuals do not have these high level thinking abilities.…”
Section: Introductionmentioning
confidence: 99%
“…According to Navrat [10] a possible factor contributing to students' difficulties in learning to program is the abstractness of the programming process. In view of this Kátai and his colleagues [6], [7], [8] analyzed how multi-sensory or technologically enhanced learning can be implemented in computer-programming education and in what ways this process can be catalyzed by arts (dance, music, rhythm, theatrical role-playing). According to Stevens and Goldberg [14], our brains desire multi-sensory input and learning engages the whole body.…”
Section: The Suggested Didactical Methodsmentioning
confidence: 99%