Growing evidence in recent literature suggests gaze contingent varifocal Near Eye Displays (NEDs) are mitigating visual discomfort caused by the vergence-accommodation conflict (VAC). Such displays promise improved task performance in Virtual Reality (VR) and Augmented Reality (AR) applications and demand less compute and power than light field and holographic display alternatives. In the context of this paper, we further extend the evaluation of our gaze contingent wide field of view varifocal AR NED layout [1] by evaluating optical characteristics of resolution, brightness, and eye-box. Our most recent prototype dramatically reduces form-factor, while improving maximum depth switching time to under 200 ms.