2016
DOI: 10.1007/s11554-016-0592-0
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Parallel refinement of slanted 3D reconstruction using dense stereo induced from symmetry

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Cited by 6 publications
(2 citation statements)
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“…In the case of monocular cameras, it is very difficult to reconstruct the shape of an object because there are no good constraints between the available cues, and there is no perfect solution to the problem of 3D reconstruction for monocular cameras [2]. In the case of multicamera, since the cues obtained between the cameras can form better constraints, including the reconstruction of the 3D model from the contour with volume intersection or with multicamera stereo vision techniques, generalists applying sophisticated 3D scanning devices or 3D reconstruction algorithms can capture fine human shapes, often with millimeter-level accuracy [3].…”
Section: Introductionmentioning
confidence: 99%
“…In the case of monocular cameras, it is very difficult to reconstruct the shape of an object because there are no good constraints between the available cues, and there is no perfect solution to the problem of 3D reconstruction for monocular cameras [2]. In the case of multicamera, since the cues obtained between the cameras can form better constraints, including the reconstruction of the 3D model from the contour with volume intersection or with multicamera stereo vision techniques, generalists applying sophisticated 3D scanning devices or 3D reconstruction algorithms can capture fine human shapes, often with millimeter-level accuracy [3].…”
Section: Introductionmentioning
confidence: 99%
“…Shahram Izadi et al constructed the KinectFusion system [16] and used Kinect to reconstruct small-scale scenes and individual objects in three dimensions. The system uses a truncated signed distance function (TSDF) map [5,8,[26][27][28][29][30][31][32][33]. Compared with the method of Henry et al [15], the results are meticulous.…”
Section: Introductionmentioning
confidence: 99%