In the Minority Game (MG), an odd number of heterogeneous and adaptive agents choose between two alternatives and those who end up on the minority side win. When the information available to the agents to make their choice is the identity of the minority side for the past m days, it is well-known that emergent coordination among the agents is maximum when m ∼ log 2 (N ). The optimal memory-length thus increases with the system size. In this work, we show that, in MG when the information available to the agents to make their choice is the strength of the minority side for the past m days, the optimal memory length for the agents is always two (m = 2) for large enough system sizes. The system is inefficient for m = 1 and converge to random choice behaviour for m > 2 for large N . Surprisingly, providing the agents with uniformly and randomly sampled m = 1 exogenous information results in an increase in coordination between them compared to the case of endogenous information with any value of m. This is in stark contrast to the conventional MG, where agent's coordination is invariant or gets worse with respect to such random exogenous information.