2019 IEEE Conference on Games (CoG) 2019
DOI: 10.1109/cig.2019.8848112
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Pass in Human Style: Learning Soccer Game Patterns from Spatiotemporal Data

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Cited by 6 publications
(4 citation statements)
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“…For example, in the case of team sports games (such as soccer, basketball, or rugby) it might be important to know, for example, which athlete is currently possessing the ball, whether a snapshot with a ball in the air belongs to a pass or a shot on goal sequence, and so on. One realistic scenario where such information is necessary is the development of a case-based reasoning AI system for playing a sports game [6]. The AI needs to learn actions performed by the athletes in specific game situations, so both these actions and situations must be reconstructed from a series of snapshots, contained in a dataset.…”
Section: Introductionmentioning
confidence: 99%
“…For example, in the case of team sports games (such as soccer, basketball, or rugby) it might be important to know, for example, which athlete is currently possessing the ball, whether a snapshot with a ball in the air belongs to a pass or a shot on goal sequence, and so on. One realistic scenario where such information is necessary is the development of a case-based reasoning AI system for playing a sports game [6]. The AI needs to learn actions performed by the athletes in specific game situations, so both these actions and situations must be reconstructed from a series of snapshots, contained in a dataset.…”
Section: Introductionmentioning
confidence: 99%
“…A practical key will facilitate the acceptance of our proposal by our acquaintances. The passing pattern in football is a fundamental aspect of the team's strategic conduct (Khaustov, Bogdan, and Mozgovoy, 2019).…”
Section: Discussionmentioning
confidence: 99%
“… Tracking Data: It is a spatio-temporal dataset [17]. This dataset will contain X and Y coordinates of the players on the field as well as the ball, with respect to the centre of the football pitch  Event Data: This is also a spatio-temporal dataset [9].…”
Section: B Player Evaluationmentioning
confidence: 99%