Recent Developments in Unmanned Aircraft Systems 2011
DOI: 10.1007/978-94-007-3033-5_18
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Path Planning Strategies for UAVS in 3D Environments

Abstract: The graph-search algorithms developed between 60s and 80s were widely used in many fields, from robotics to video games. The A* algorithm shall be mentioned between some of the most important solutions explicitly oriented to motion-robotics, improving the logic of graph search with heuristic principles inside the loop. Nevertheless, one of the most important drawbacks of the A* algorithm resides in the heading constraints connected with the grid characteristics. Different solutions were developed in the last y… Show more

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Cited by 31 publications
(42 citation statements)
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“…Path planning refers to planning an optimal flight track for a UAV from a starting point to a target point to guarantee successful completion of mission while avoiding static and dynamic obstacles. Path planning (Filippis et al, 2012;Yanmaza et al, 2017) is essential for UAVs to avoid obstacle collision. The E-drone was programmed to fly upwards in a straight trajectory to the predetermined E altitude , conduct environmental pollution detection and abatement, and then to fly downwards in a straight trajectory back to the earth surface.…”
Section: Discussionmentioning
confidence: 99%
“…Path planning refers to planning an optimal flight track for a UAV from a starting point to a target point to guarantee successful completion of mission while avoiding static and dynamic obstacles. Path planning (Filippis et al, 2012;Yanmaza et al, 2017) is essential for UAVs to avoid obstacle collision. The E-drone was programmed to fly upwards in a straight trajectory to the predetermined E altitude , conduct environmental pollution detection and abatement, and then to fly downwards in a straight trajectory back to the earth surface.…”
Section: Discussionmentioning
confidence: 99%
“…The algorithm has the ability to be able to obtain system constraints; thus it can find shorter and more realistic path. De Filippis et al [103] implemented both Theta * and A * in 3D environment, and an experimental comparison is given to prove that Theta * reduces the searching compared to A * . Although Theta * acts well compared to A * , but when applied to 3D environment, it consumes much time to check unexpected neighbors.…”
Section: A-star ( * )mentioning
confidence: 99%
“…Considering the physical characteristics of aircraft, the A* algorithm is improved with extra constraints such as heading [17] and turning [18], resulting in a more appropriate route for aircraft.…”
Section: Introduction 30mentioning
confidence: 99%