2021
DOI: 10.21580/perj.2021.3.2.8646
|View full text |Cite
|
Sign up to set email alerts
|

Pengembangan Buku Ajar Simulasi dan Pemodelan Fisika dengan Unity3D Berbasis Self Regulated Learning

Abstract: This study aims to develop a simulation and modeling physics textbook assisted by Unity3D software with a self-regulated learning approach. This research uses Development and Research method through 4D Model. The definition stage is carried out by determining the characteristics of the textbook that will be developed through the initial study. The design stage is done by choosing the format and design of the textbook to produce the first correction (draft). The development stage is carried out to have the seco… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
0
0
1

Year Published

2021
2021
2023
2023

Publication Types

Select...
2
1

Relationship

1
2

Authors

Journals

citations
Cited by 3 publications
(1 citation statement)
references
References 7 publications
0
0
0
1
Order By: Relevance
“…Unity 3D adalah sebuah perangkat lunak simulasi dan permodelan 2D dan 3D berbasis cross-platform. Unity 3D sering dimanfaatkan untuk membuat sebuah simulasi dan permodelan di PC, smartphone android, web, iPhone, serta console Playstation, dan X-Box (Pratama, 2020)…”
Section: Unity 3dunclassified
“…Unity 3D adalah sebuah perangkat lunak simulasi dan permodelan 2D dan 3D berbasis cross-platform. Unity 3D sering dimanfaatkan untuk membuat sebuah simulasi dan permodelan di PC, smartphone android, web, iPhone, serta console Playstation, dan X-Box (Pratama, 2020)…”
Section: Unity 3dunclassified