2021
DOI: 10.47498/tadib.v13i01.495
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Pengembangan Media Pembelajaran Berbasis Multimedia Interaktif Untuk Meningkatkan Kemampuan Melakukan Sholat Siswa Sekolah Dasar

Abstract: The research aims to see how the influence of developing interactive multimedia-based learning media is to improve the ability to pray. The focus of research for fourth-grade students at SD Negeri 115525 Sigambal. The material to be packaged is the primary material and the core of learning to pray. The packaged components are sound audio, visualization of images, videos, animations, and sentences or text. The teaching media section consists of introductions, media information assistance, teaching materials, as… Show more

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Cited by 3 publications
(3 citation statements)
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“…Several research findings related to the use of prayer learning media have been carried out, such as the use of image media and films. The results obtained are that the visual and audio visual media approaches improve students' prayer abilities, including make learning more fun (Destiana et al, 2015;Syawaluddin et al, 2021). In contrast to the existing research in this study, the researcher provides 3 types of media, namely audio media, image media, and audio visual media (film).…”
Section: Introductionmentioning
confidence: 92%
“…Several research findings related to the use of prayer learning media have been carried out, such as the use of image media and films. The results obtained are that the visual and audio visual media approaches improve students' prayer abilities, including make learning more fun (Destiana et al, 2015;Syawaluddin et al, 2021). In contrast to the existing research in this study, the researcher provides 3 types of media, namely audio media, image media, and audio visual media (film).…”
Section: Introductionmentioning
confidence: 92%
“…Penelitian sebelumnya oleh Syawaluddin dkk [10]. Penelitian tersebut hanya mengembangkan media pembelajaran tata cara sholat menggunakan gambar-gambar 2D dan potongan video, dengan rumusan permasalahan tersebut penulis ingin turut serta memberi bantuan dengan menambahkan animasi Augmented Reality 3D dan membuat pada sholat idul fitri.…”
Section: Pendahuluanunclassified
“…Pembelajaran pada hakekatnya merupakan proses interaksi antara siswa dengan lingkunga sekitarnya, maka terjadi suatu perubahan perilaku ke arah lebih baik dari proses-proses yang telah dilalui (Arie Paramitha & Sutapa, 2019;Hayati, 2021;Mardhotillah & Rakimahwati, 2021). Pembelajaran dikatakan berhasil jika adanya perubahan tingkah laku dan pengetahuan yang terjadi pada individu (Anida & Eliza, 2020;Rodiah & Watini, 2022;Syawaluddin et al, 2021).…”
Section: Pendahuluanunclassified