2020
DOI: 10.1556/2006.2020.00061
|View full text |Cite
|
Sign up to set email alerts
|

Perceived problems with adolescent online gaming: National differences and correlations with substance use

Abstract: BackgroundNot much is known about the correlation between gaming problems and substance use across different countries. This paper presents cross-national analyses of different gaming indicators and their relationship to substance use.MethodsBased on data from the 2015 ESPAD study, differences in the relationship between gaming and substance use across 35 countries were analysed using multi-level logistic regression, using substance use as an individual level predictor, economic wealth as a country-level predi… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
5

Citation Types

0
8
0

Year Published

2021
2021
2024
2024

Publication Types

Select...
6
3

Relationship

0
9

Authors

Journals

citations
Cited by 12 publications
(8 citation statements)
references
References 31 publications
0
8
0
Order By: Relevance
“…To date, little research is available on PG [27,28]. To the best of our knowledge, only one study [27] has considered economic factors in explaining cross-national variations in perceived problems with gaming, reporting an increased risk of PG among adolescents using substances and living in less prosperous countries. Drawing from previous evidence on other problematic behaviours, it is plausible to hypothesize that PG might represent an additional negative consequence of status anxiety and weakened social capital deriving from socio-economic inequality.…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…To date, little research is available on PG [27,28]. To the best of our knowledge, only one study [27] has considered economic factors in explaining cross-national variations in perceived problems with gaming, reporting an increased risk of PG among adolescents using substances and living in less prosperous countries. Drawing from previous evidence on other problematic behaviours, it is plausible to hypothesize that PG might represent an additional negative consequence of status anxiety and weakened social capital deriving from socio-economic inequality.…”
Section: Introductionmentioning
confidence: 99%
“…With regard to countrylevel factors, previous studies have documented the relevant impact of socio-economic indicators on adolescent health by showing that lower national wealth and higher economic inequalities are associated with a wide range of psychological and somatic symptoms [25,26]. To date, little research is available on PG [27,28]. To the best of our knowledge, only one study [27] has considered economic factors in explaining cross-national variations in perceived problems with gaming, reporting an increased risk of PG among adolescents using substances and living in less prosperous countries.…”
Section: Introductionmentioning
confidence: 99%
“…For example, in a recent Swedish study, online news consumption and online gaming were associated with lower alcohol use, while selfpresentation and online sociability were associated with higher levels of alcohol use [26]. Other studies exploring the relationship between online gaming and substance use have returned mixed results, variously finding positive associations, negative associations and no association [21,27,28].…”
Section: Introductionmentioning
confidence: 99%
“…17.3% of Austrian men and about 17% of Austrian women smoke daily or almost daily ( 14 ). Considering the high prevalence of smoking tobacco use of 32% among 15–24 year old Austrians, which is considerably higher compared to several other European countries (21.4% in Central Europe, Eastern Europe, and Central Asia) ( 15 ), it is absolutely necessary to call attention to this problem as well as to the fact that tax increases are without much doubt effective strategies to reduce smoking prevalence among minors.…”
Section: Introductionmentioning
confidence: 99%