2015 IEEE/ACM International Conference on Computer-Aided Design (ICCAD) 2015
DOI: 10.1109/iccad.2015.7372626
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Perception-aware power management for mobile games via dynamic resolution scaling

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Cited by 5 publications
(1 citation statement)
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“…OpenUVR builds upon previous research to bypass operating-system overhead and avoid unnecessary memory copies [66], [67], [68], [69], [43], [48]. Accomplishments from GPUnet can also help reduce latencies further [70], but GPUnet's reliance on RDMA hardware support in wireless NICs limits GPUnet's usefulness when it is used with existing commodity hardware.…”
Section: Related Workmentioning
confidence: 99%
“…OpenUVR builds upon previous research to bypass operating-system overhead and avoid unnecessary memory copies [66], [67], [68], [69], [43], [48]. Accomplishments from GPUnet can also help reduce latencies further [70], but GPUnet's reliance on RDMA hardware support in wireless NICs limits GPUnet's usefulness when it is used with existing commodity hardware.…”
Section: Related Workmentioning
confidence: 99%