The new generation multimedia applications such as Ultra High Definition TV, 3D Video and Cloud Storage keeps the compression research relevant even post to the advent of the state-of-art standard HEVC codec. The continued studies on human visual system suggest that a perceptually acceptable reconstruction with reduced bandwidth requirements may be more acceptable and commercially viable solution rather than a bit accurate reconstruction for a variety of video and graphics applications. One way to achieve compression beyond that achieved by the advanced codec like HEVC, is to sample the input data at a lower rate than the Nyquist rate, exploit the sparsity and perceptual redundancy in the content using advanced signal processing and computer vision tools and represents it using a spatio-temporal model. This paper contains an exhaustive review of the new context of video compression methods along with their limitations and open issues.