2018
DOI: 10.3390/technologies6010009
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Perspective Preserving Solution for Quasi-Orthoscopic Video See-Through HMDs

Abstract: Abstract:In non-orthoscopic video see-through (VST) head-mounted displays (HMDs), depth perception through stereopsis is adversely affected by sources of spatial perception errors. Solutions for parallax-free and orthoscopic VST HMDs were considered to ensure proper space perception but at expenses of an increased bulkiness and weight. In this work, we present a hybrid video-optical see-through HMD the geometry of which explicitly violates the rigorous conditions of orthostereoscopy. For properly recovering na… Show more

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Cited by 27 publications
(16 citation statements)
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“…Provided that the virtual information is properly registered with the patient, the use of the VST paradigm allows a pixel-wise digital blending between the computer-generated information and the camera-mediated view of the real patient. When properly implemented (i.e., ensuring low motion-to-photon latency and quasi-orthoscopic visualization of the working area [31][32][33]), VST introduces only negligible chromatic, temporal, and perspective alterations with respect to the naked-eye view that generally does not affect the manual performances [32], at least for short-term use. However, the occlusion of the direct view of the real anatomy raises safety concerns in case of system failure.…”
Section: Theorymentioning
confidence: 99%
“…Provided that the virtual information is properly registered with the patient, the use of the VST paradigm allows a pixel-wise digital blending between the computer-generated information and the camera-mediated view of the real patient. When properly implemented (i.e., ensuring low motion-to-photon latency and quasi-orthoscopic visualization of the working area [31][32][33]), VST introduces only negligible chromatic, temporal, and perspective alterations with respect to the naked-eye view that generally does not affect the manual performances [32], at least for short-term use. However, the occlusion of the direct view of the real anatomy raises safety concerns in case of system failure.…”
Section: Theorymentioning
confidence: 99%
“…Image stitching can be performed by applying an appropriate warping of the camera images based on the estimation of the three plane-induced homographies between each camera image and a virtual camera, ideally placed at their barycenter [28]. This allows us to remap each camera view on an ideal and central viewpoint of the operatory site plane.…”
Section: Methodsmentioning
confidence: 99%
“…The see-through AR headset was designed and assembled by re-engineering and reworking a commercial binocular OST visor (ARS.30 by Trivisio [33]) with a similar approach of our previous works [34,35] (Figure 1). The main characteristics of the headset are listed below.…”
Section: Hardwarementioning
confidence: 99%