Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems 2015
DOI: 10.1145/2702123.2702225
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Cited by 70 publications
(9 citation statements)
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“…Cutting & Folding to Make 3D Objects Many research projects have investigated how to make 3D objects from 2D pieces either by stacking sheets (Autodesk 123D 2 , LaserStacker [36], Layered Fabric printer [30]), intersecting and interlocking 2D pieces (Platener [3], SketchChair [33], FlatFitFab [22]), or most related to our work through folding (Making PaperCraft Toys [23], LaserOrigami [24], CurvedFolding [17]). We use folding for our work since it requires only a single 2D sheet to make 3D objects.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…Cutting & Folding to Make 3D Objects Many research projects have investigated how to make 3D objects from 2D pieces either by stacking sheets (Autodesk 123D 2 , LaserStacker [36], Layered Fabric printer [30]), intersecting and interlocking 2D pieces (Platener [3], SketchChair [33], FlatFitFab [22]), or most related to our work through folding (Making PaperCraft Toys [23], LaserOrigami [24], CurvedFolding [17]). We use folding for our work since it requires only a single 2D sheet to make 3D objects.…”
Section: Related Workmentioning
confidence: 99%
“…The software for our design tool can be found on GitHub 3 . A full list of materials and a step-by-step description of the process can also be found in our FoldTronics Instructables tutorial 4 .…”
Section: Foldtronics Pipelinementioning
confidence: 99%
“…Most of them had the general goal to simplify the use of digital fabrication technologies for novice users (e.g., Agrawal et al [2014]; Hurst and Kane [2013]; Jacobs and Buechley [2013]; Saul et al [2011a]) while some had more concrete use cases such as the fabrication of physical visualizations [Swaminathan et al, 2014a], the construction of architectural models [Villalon et al, 2009] or enabling the design of expressive 3D models [Torres and Paulos, 2015]. Others tried to improve the actual fabrication process with suitable interfaces that helped to increase object fabrication speed [Beyer et al, 2015; or assisted users in packing tasks for manufacturing [Saakes et al, 2013].…”
Section: Graphical User Interfaces (N=14)mentioning
confidence: 99%
“…Despite these frameworks, the largest barriers to using physical prototypes in the product development process are the cost and time required to produce them (Otto & Wood, 2001). Proposed technological improvements to overcome these issues include: the use or reuse of existing products and components (Camburn et al, 2017); accelerating digital fabrication through wire printing and laser cutting by sacrificing fidelity (Beyer, Gurevich, Mueller, Chen, & Baudisch, 2015). To increase prototype flexibility and reusability, approaches such as editable physical models have been proposed (Lennings, Broek, Horváth, Sleijffers, & de Smit, 2000); and methods for adapting LEGO to be more suited to higher fidelity prototyping have been presented (Boa, Mathias, & Hicks, 2017).…”
Section: Introductionmentioning
confidence: 99%