2001
DOI: 10.1006/jeth.2000.2696
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Potential Games with Continuous Player Sets

Abstract: We study potential games with continuous player sets, a class of games characterized by an externality symmetry condition.Examples of these games include random matching games with common payoffs and congestion games. We offer a simple description of equilibria which are locally stable under a broad class of evolutionary dynamics, and prove that behavior converges to Nash equilibrium from all initial conditions. W e consider a subclass of potential games in which evolution leads to efficient play. Finally, we … Show more

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Cited by 366 publications
(324 citation statements)
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“…Thus, games with continuous strategy spaces involve random matching with a continuum of types. Examples can be found in Sandholm (2001), Oechssler and Riedel (2002), Hofbauer et al (2008). In these games, the distribution of strategies in the population is given by a probability distribution on the strategy space S, written as τ.…”
Section: Examplesmentioning
confidence: 99%
See 1 more Smart Citation
“…Thus, games with continuous strategy spaces involve random matching with a continuum of types. Examples can be found in Sandholm (2001), Oechssler and Riedel (2002), Hofbauer et al (2008). In these games, the distribution of strategies in the population is given by a probability distribution on the strategy space S, written as τ.…”
Section: Examplesmentioning
confidence: 99%
“…Moreover, for a wide class of random matching models with a continuum population, it is not possible to capture the relevant attributes of all the agents in a finite type space. This is the case, e.g., for the models described in Cavalcanti and Puzzello (2010), Green and Zhou (2002), Lagos and Wright (2005), Molico (2006), Shi (1997), Zhu (2005), where there are no upper bounds on money holdings or money holdings are perfectly divisible, or those described in Hofbauer et al (2008), Oechssler and Riedel (2002), Sandholm (2001), van Veelen and Spreij (2009), where infinite strategy sets matter.…”
Section: Introductionmentioning
confidence: 99%
“…Hofbauer and Sandholm (2009) consider the evolution of aggregate behavior in a class of population games called contractive games (or stable games), a class which includes zero-sum games, games with an interior ESS, and concave potential games (Sandholm (2001)) as special cases. They define population dynamics in terms of choice functions called revision protocols, which describe the rates at which agents switch between actions.…”
Section: Introductionmentioning
confidence: 99%
“…Skyrms [31], Swinkels [32], Weibull [34], Berger and Hofbauer [1,2], Hofbauer [20], Meertens et al [22] and Sandholm [26,27,28]). In honor of its three inventors it has been named Brown-von Neumann-Nash dynamics (BNN).…”
Section: Introductionmentioning
confidence: 99%
“…For the case of human strategic interaction this seems too restrictive. In contrast, the BNN dynamics satisfy the property of "inventiveness" (Weibull [34]), or equivalently, "noncomplacency" (Sandholm [26]). Namely, if there are any (used or unused) strategies that (would) perform better than the current population average, at least one of them must increase in frequency.…”
Section: Introductionmentioning
confidence: 99%