manipulated manipulated original originalFigure 1: Transport manipulation in the GARAGE scene. Before/after close-ups (right): removing indirect highlights caused by the car, re-directing sunlight after it refracts through the windows, moving and rotating a glossy interreflection, and altering the mirror reflection.
AbstractIndustry-quality content creation relies on tools for lighting artists to quickly prototype, iterate, and refine final renders. As industryleading studios quickly adopt physically-based rendering (PBR) across their art generation pipelines, many existing tools have become unsuitable as they address only simple effects without considering underlying PBR concepts and constraints. We present a novel light transport manipulation technique that operates directly on path-space solutions of the rendering equation. We expose intuitive direct and indirect manipulation approaches to edit complex effects such as (multi-refracted) caustics, diffuse and glossy indirect bounces, and direct / indirect shadows. With our sketch-and objectspace selection, all built atop a parameterized regular expression engine, artists can search and isolate shading effects to inspect and edit. We classify and filter paths on the fly and visualize the selected transport phenomena. We survey artists who used our tool to manipulate complex phenomena on both static and animated scenes.