2009
DOI: 10.1145/1618452.1618474
|View full text |Cite
|
Sign up to set email alerts
|

Printing spatially-varying reflectance

Abstract: Figure 1: Top left: Our system represents a target document as a spatially-varying Bidirectional Reflectance Distribution Function (svBRDF). We have developed BRDF gamut-mapping and halftoning algorithms that approximate this svBRDF with a set of printer inks. Bottom left:We previsualize how the document will appear when printed and observed under specified viewpoint and lighting. Right: Printed sample. AbstractAlthough real-world surfaces can exhibit significant variation in materials -glossy, diffuse, metall… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
2
1

Citation Types

0
8
0

Year Published

2013
2013
2019
2019

Publication Types

Select...
8
1

Relationship

1
8

Authors

Journals

citations
Cited by 66 publications
(8 citation statements)
references
References 39 publications
0
8
0
Order By: Relevance
“…Other methods have been proposed for fabricating materials with desired appearance properties, such as surface reflectance [Weyrich et al 2009;Matusik et al 2009;Lan et al 2013], subsurface scattering [Dong et al 2010;Hašan et al 2010], and reflectance functions [Malzbender et al 2012]. These methods fabricate the desired appearance by designing heterogeneous material distributions, and thus are often limited to a certain type of material.…”
Section: Related Workmentioning
confidence: 99%
“…Other methods have been proposed for fabricating materials with desired appearance properties, such as surface reflectance [Weyrich et al 2009;Matusik et al 2009;Lan et al 2013], subsurface scattering [Dong et al 2010;Hašan et al 2010], and reflectance functions [Malzbender et al 2012]. These methods fabricate the desired appearance by designing heterogeneous material distributions, and thus are often limited to a certain type of material.…”
Section: Related Workmentioning
confidence: 99%
“…In fabricating spatially-varying gloss, several approaches have been demonstrated; Combining inks with various reflectance properties [49], combining a mono-color 3D printed micro texture with a reflective layer and a (2D) color print [48]; changing the printer parameters to influence the micro-structure of printed surfaces and thereby the gloss [6]; or half-toning a transparent ink on top of a color print [5,27,61]. The latter approach is the most viable approach in terms of practical applicability (limited number of inks needed), flexibility (can be manipulated independent of sub-layers) and accuracy (in terms of registration), and is therefore also applied in this paper.…”
Section: D Gloss Fabricationmentioning
confidence: 99%
“…Although this could be used to present colored images, the data size of the triangular mesh is too large to be printed. Matusik et al [2009] proposed a method for printing a BRDF with a combination of inks, with which a BRDF in a printable range is derived from a given BRDF; however, it is difficult to display multiple colored images by reflection because the method is limited to isotropic BRDFs and it is impossible to change the colors at a given position. There are also methods that use microstructures to control the intensity of the reflectance [Glasner et al 2014;Levin et al 2013].…”
Section: Related Workmentioning
confidence: 99%