“…Note that novel smartphone applications are, just like robots, created by humans and, also just like robots, likely perceived superior to humans in analytical tasks (compare to Hertz & Wiese, 2019). However, they are not embodied, less present in the news, and usually more specialized in 1 Please note that other factors like performance (Risko et al, 2014;Walsh & Anderson, 2009;Weis & Wiese, 2019b), effort (Ballard et al, 1997;Kool et al, 2010), or trust (de Visser et al, 2012(de Visser et al, , 2016 likely also influence cognitive interactions with humans, computers, and robots, but are addressed in the current paper only insofar as they might be mediated by an associated belief system (i.e., a mental model). a specific domain (e.g., entertainment or finance) than their embodied counterparts.…”