2021
DOI: 10.1007/978-3-030-77983-2_2
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Product Thottling

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Cited by 1 publication
(4 citation statements)
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“…Instead, we can try to minimize the size of the hopping forcing set times its propagation time; this is known as product throttling. First introduced in [5] in the context of the graph theoretic game Cops and Robbers, product throttling was later applied to various types of forcing by Anderson et al in [2]. In this section, we consider product throttling for hopping forcing, and show that it behaves very similarly to product throttling for standard zero forcing.…”
Section: Product Throttling For Hopping Forcingmentioning
confidence: 91%
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“…Instead, we can try to minimize the size of the hopping forcing set times its propagation time; this is known as product throttling. First introduced in [5] in the context of the graph theoretic game Cops and Robbers, product throttling was later applied to various types of forcing by Anderson et al in [2]. In this section, we consider product throttling for hopping forcing, and show that it behaves very similarly to product throttling for standard zero forcing.…”
Section: Product Throttling For Hopping Forcingmentioning
confidence: 91%
“…This lemma helps give us the analogous result to Theorem 4.3 for hopping throttling. The proof is equivalent to that from [2], but using hopping forcing parameters instead of standard zero forcing ones. As such, we omit the proof here.…”
Section: High Hopping Throttling Numbermentioning
confidence: 97%
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