2010 IEEE Haptics Symposium 2010
DOI: 10.1109/haptic.2010.5444632
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Progressive haptic and visual guidance for training in a virtual dynamic task

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Cited by 41 publications
(38 citation statements)
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“…The discovery of the new structure of the movement (Braun, Mehring, & Wolpert, 2010;Wolpert, Diedrichsen, & Flanagan, 2011;Wolpert & Flanagan, 2010) may be facilitated by concurrent feedback that makes the relevant information more accessible. The guiding role of concurrent feedback might, therefore, have a positive effect by making the complex motor task easier to understand (Huegel & O'Malley, 2010).…”
Section: Important Contextual Insights Gained From Studies On Visual mentioning
confidence: 99%
“…The discovery of the new structure of the movement (Braun, Mehring, & Wolpert, 2010;Wolpert, Diedrichsen, & Flanagan, 2011;Wolpert & Flanagan, 2010) may be facilitated by concurrent feedback that makes the relevant information more accessible. The guiding role of concurrent feedback might, therefore, have a positive effect by making the complex motor task easier to understand (Huegel & O'Malley, 2010).…”
Section: Important Contextual Insights Gained From Studies On Visual mentioning
confidence: 99%
“…In particular, it seems that the guidance hypothesis proposing that concurrent or frequent feedback is detrimental for motor learning due to emerging dependency on the feedback (Salmoni, 1984;Schmidt, 1991;Schmidt, Young, Swinnen, & Shapiro, 1989), holds true for simple tasks (Schmidt & Wulf, 1997;Van der Linden, Cauraugh, & Greene, 1993;Winstein et al, 1996), but not for complex tasks (Marschall, Bund, & Wiemeyer, 2007;Swinnen, Lee, Verschueren, Serrien, & Bogaerds, 1997;Wulf, Shea, & Matschiner, 1998). In an early stage of complex task learning, concurrent feedback may accelerate learning by mediating a general idea of the movement (Huegel & O'Malley, 2010;Liebermann et al, 2002) and by preventing cognitive overload (Wulf & Shea, 2002). Indeed, concurrent visual feedback has facilitated learning of different complex tasks (Kovacs & Shea, 2011;Snodgrass, Rivett, Robertson, & Stojanovski, 2010;Swinnen et al, 1997;Todorov, Shadmehr, & Bizzi, 1997;Wishart, Lee, Cunningham, & Murdoch, 2002;Wulf, Hörger, & Shea, 1999).…”
mentioning
confidence: 99%
“…Some other applications of virtual fixtures include training in virtual environments [2], robotic assisted surgery [3], and micro manipulation using optical tweezers [4]. As passive guidance displayed through virtual fixtures limits the learning of a task, progressive [5] and predictive [6] mechanisms, which alter the amount of guidance during the task, have been suggested for improved task performance and learning in the short term. Lee and Choi [7] suggested that long-term task learning occurs if haptic disturbance is used instead of guidance to teach the dynamics of a task.…”
Section: Haptic Interactionmentioning
confidence: 99%