2021
DOI: 10.1145/3478513.3480490
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Abstract: We present a real-time bidirectional communication system that lets two people, separated by distance, experience a face-to-face conversation as if they were copresent. It is the first telepresence system that is demonstrably better than 2D videoconferencing, as measured using participant ratings (e.g., presence, attentiveness, reaction-gauging, engagement), meeting recall, and observed nonverbal behaviors (e.g., head nods, eyebrow movements). This milestone is reached by maximizing audiovisual fidelity and th… Show more

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Cited by 75 publications
(19 citation statements)
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“…Drivable Telepresence Systems. Drivable telepresence systems can be divided into two categories; Non-parametric solutions are holistically modeling a scene and faithfully transmit observed signals as it is [Lawrence et al 2021;Martin-Brualla et al 2018;Orts-Escolano et al 2016]. The other solution is to leverage a category-specific parametric model for driving [Bagautdinov et al 2021;Lombardi et al 2018;Xiang et al 2021].…”
Section: Related Workmentioning
confidence: 99%
See 2 more Smart Citations
“…Drivable Telepresence Systems. Drivable telepresence systems can be divided into two categories; Non-parametric solutions are holistically modeling a scene and faithfully transmit observed signals as it is [Lawrence et al 2021;Martin-Brualla et al 2018;Orts-Escolano et al 2016]. The other solution is to leverage a category-specific parametric model for driving [Bagautdinov et al 2021;Lombardi et al 2018;Xiang et al 2021].…”
Section: Related Workmentioning
confidence: 99%
“…Non-parametric telepresence systems, including Holoportation [Orts-Escolano et al 2016], and Project Starline [Lawrence et al 2021], leverage classical 3D reconstruction techniques and imagespace post-processing for real-time rendering of the scene. While these approaches do not require per-user training, its fidelity is bounded by the input signals.…”
Section: Related Workmentioning
confidence: 99%
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“…Studies [11,49] have shown that to achieve this goal, the system should faithfully capture facial expressions and body gestures and support natural eye contact between remote meeting participants. Recent advances [39,82] in 3D telepresence and 3D video communication make it possible to create convincing visual illusion that remote meeting participants are in the same room. While these advances are encouraging, much work remains.…”
Section: Introductionmentioning
confidence: 99%
“…This rendering task is highly non-trivial. Existing image-based rendering solutions such as [39,82] can realistically render the participants hands when they are positioned away from the screen (above a distance threshold) and thus visible by the RGBD cameras that provide the color and depth video feeds to the rendering algorithms. However, these rendering solutions stop working when the hand is too close to the screen (below the distance threshold and thus invisible to the RGBD cameras).…”
Section: Introductionmentioning
confidence: 99%