The Wiley Handbook of Problem‐Based Learning 2019
DOI: 10.1002/9781119173243.ch23
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Promoting Ambitious Teaching and Learning through Implementing Mathematical Modeling in a PBL Environment

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Cited by 7 publications
(4 citation statements)
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“…The new generation must be prepared for these challenges from school. Blockchain proved to be efficient in many activities of the entire life-chain of Higher Education (HE), from student recordkeeping to issuing diplomas and job matching [11,12].…”
Section: Teaching Methodsmentioning
confidence: 99%
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“…The new generation must be prepared for these challenges from school. Blockchain proved to be efficient in many activities of the entire life-chain of Higher Education (HE), from student recordkeeping to issuing diplomas and job matching [11,12].…”
Section: Teaching Methodsmentioning
confidence: 99%
“…Methods of teaching change through teaching and learning styles, such as inquiry, e.g., asking appropriate questions, project-based, problem-solving, i.e., meet a sustainable goal, innovative solutions (VR/AR, Massive MOOCs, Gamification, videoconferences), active teaching and learning by doing, experimenting, simulating, etc. [11,12]. For example, blockchain can change society and create a new social and financial ecosystem [13].…”
Section: Teaching Methodsmentioning
confidence: 99%
“…Beberapa pengertian Problem Based Learning (Pembelajaran Berbasis Masalah) menurut ahli yang dirangkum dari berbagai sumber, yaitu: 1) Problem Based Learning (PBL) merupakan pendekatan pembelajaran berbasis inkuiri yang berpusat pada siswa dan menyediakan sarana untuk memperoleh keterampilan pemecahan masalah (Leary, 2012); 2) PBL merupakan model pembelajaran berbasis teori konstruktivis sosial yang berpusat pada siswa yang ditandai dengan konstruksi berbagai perspektif pengetahuan dengan berbagai representasi, hingga aktivitas sosial, dan berfokus pada penemuan dan pembelajaran kolaboratif, scaffolding, pelatihan, dan penilaian autentik (Grant & Tamim, 2019); 3) PBL didefinisikan sebagai proses penyelidikan yang menyelesaikan pertanyaan, keingintahuan, keraguan, dan ketidakpastian tentang fenomena kompleks dalam hidup (Suh & Seshaiyer, 2019), dan 4) PBL adalah strategi pembelajaran yang didorong oleh suatu masalah. Masalah dapat berupa suatu tantangan atau deskripsi kesulitan, hasil yang sulit dimengerti, atau kejadian yang tidak terduga dimana terdapat unsur menarik yang membutuhkan solusi atau penjelasan.…”
Section: Problem Based Learning (Pembelajaran Berbasis Masalah)unclassified
“…The practice of applying digital technology to education is being widely discussed around the world. In recent years, higher education has undergone clear changes due to the involvement of digital technology, such as through: virtual reality (VR), augmented reality (AR), MOOC, digital games, the blockchain, and other such technologies that have been introduced into the formal education of colleges through practice, experimentation, simulation, and other related activities [1,2]. The immersive VR system, based on wearable devices, is making breakthroughs in the interactive mode of engagement, which is to further proceed with a view to improving the experience of learners [3].…”
Section: Introductionmentioning
confidence: 99%