1991
DOI: 10.1097/00004872-199103000-00009
|View full text |Cite
|
Sign up to set email alerts
|

Race and blood pressure status influences cardiovascular responses to challenge

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1

Citation Types

1
11
0

Year Published

1992
1992
2015
2015

Publication Types

Select...
6
2

Relationship

0
8

Authors

Journals

citations
Cited by 22 publications
(12 citation statements)
references
References 0 publications
1
11
0
Order By: Relevance
“…33 Thus, the synergistic effects of increased receptor bound ET-1 and reduced vasodilator responsiveness to classic vasodilators may explain the race differences in vasoconstrictive tone at rest or during acute physical or mental stress, particularly in studies involving healthy youths 10,11 and young adults. 8,9 Although the findings are provocative, they should be interpreted cautiously for several reasons. First, the sample consisted of youths with family histories of EH.…”
Section: Discussionmentioning
confidence: 95%
See 1 more Smart Citation
“…33 Thus, the synergistic effects of increased receptor bound ET-1 and reduced vasodilator responsiveness to classic vasodilators may explain the race differences in vasoconstrictive tone at rest or during acute physical or mental stress, particularly in studies involving healthy youths 10,11 and young adults. 8,9 Although the findings are provocative, they should be interpreted cautiously for several reasons. First, the sample consisted of youths with family histories of EH.…”
Section: Discussionmentioning
confidence: 95%
“…4 Although not entirely consistent, exaggerated blood pressure (BP) reactivity to brief laboratory stressors has been shown to be an independent predictor of future BP levels in youths and of EH in adults (see reviews [5][6][7]. Studies that involve normotensive adults 8,9 and youths 10,11 have found that blacks exhibit greater BP increases in response to acute stress than do whites and that these differences are frequently mediated by greater increases in total peripheral resistance (TPR).…”
mentioning
confidence: 99%
“…16 Nevertheless the sympathetic nervous system is likely to play a role in the aetiology of raised blood pressure, at least in a proportion of patients 17 and the possibility of an enhanced role among black patients is suggested by the greater variation in BP found among blacks than whites in response to exogenous noradrenaline and to acute mental and physical stresses. 18,19 The interrelationships between the sympathetic nervous system, central obesity, and insulin resistance to produce elevated BP levels have been previously described. 20 However, overall BPs were highest in older black men and women, groups which are not particularly prone to central obesity or insulin resistance.…”
Section: Discussionmentioning
confidence: 98%
“…The second additional external stressor is the inclusion of the digital game stressor in a battery of tasks, that is, a set of tasks or stressors presented to the participant in a series, in contrast to the presentation of one stressor. This procedure is found in several studies, mostly utilizing additional tasks such as reaction time or speech tasks (e.g., Ironson et al, ; Saab et al, ; Sita & Miller, ). This inclusion may alter the obtained baseline of the digital game stressor in cases where the other stressors are presented before obtaining the baseline, or change unmeasured internal endocrine or other physiological levels, which, in turn, potentially alter the stress response through carryover effects.…”
Section: Methodsmentioning
confidence: 99%
“…Digital games have been widely used as psychological stressors in the past decades and have been found to induce both physiological and psychological stress responses, such as altered heart rate and blood pressures increased cortisol level, altered aggressiveness, and prosocial behavior (see, among others, Barlett, Anderson, & Swing, ; Barlett, Harris, & Baldassaro, ; Dickerson & Kemeny, ; Miller & Ditto, ; Saab et al, ). They act as a psychological stressor by virtue of the challenges imposed on individuals: digital games present complex tasks that require intensive mental processing, are able to produce aversive stimuli, or create frustration from the inability to reach a desired goal in the game.…”
mentioning
confidence: 99%