Proceedings of the 2019 on Designing Interactive Systems Conference 2019
DOI: 10.1145/3322276.3322340
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Re-Embodiment and Co-Embodiment

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Cited by 85 publications
(16 citation statements)
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References 30 publications
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“…This matches with earlier studies indicating that people find it easier to interact with technology that resembles human-like characteristics [5]. In contrast to the users' disapproval of conversations amongst multiple agents in a task-oriented setting [17], players of our game were fond of this idea which we explain with the hedonic purpose of the game.…”
Section: Discussionsupporting
confidence: 88%
See 1 more Smart Citation
“…This matches with earlier studies indicating that people find it easier to interact with technology that resembles human-like characteristics [5]. In contrast to the users' disapproval of conversations amongst multiple agents in a task-oriented setting [17], players of our game were fond of this idea which we explain with the hedonic purpose of the game.…”
Section: Discussionsupporting
confidence: 88%
“…In a study by Luria et al, the researchers explored user perspectives on the co-embodiment of multiple voice assistant agents sharing one physical appearance. They encountered reluctance from the users when the agents conversed with each other as this was considered unnecessary in a task-oriented setting [17]. In another study on the user's behavior towards multiagent systems, Chaves and Gerosa [7] analyzed the change in speech and reactions of users to a multiplicity of chatbots compared to a single chatbot.…”
Section: Multi-agent Interactionmentioning
confidence: 99%
“…Team dynamics also change as robots become team members as opposed to tools [28][29][30]. Successful team collaboration needs to consider how human-robot and robot-robot interactions affect team dynamics.…”
Section: Human-robot Interaction (Hri)mentioning
confidence: 99%
“…For example, Tan et al found that covert information exchanges between robots in a human-robot team were less desirable than sharing information aloud [28]. Additionally, Luria et al found that participants prefer agents that reembody (move their social presence from body to body) rather than co-embody (move their social presence into a body that already contains another) [29]. Finally, shared cognition, or a shared understanding of the mental model between teammates," has been shown to be critical in effective human-robot collaboration [30].…”
Section: Human-robot Interaction (Hri)mentioning
confidence: 99%
“…Furthermore, embodied conversational agents (ECAs) (hereafter also called "virtual coach", "conversational agent" and "personal digital coach") are seen as promising solutions aimed at coaching people for a healthy lifestyle [38]. They are currently an excellent example of natural, personalized, and more human-like human-machine interaction systems ranging from chatbots and 2D/3D to fully articulated embodied conversational agents engaged in ambient-assisted living environments [39,40]. Indeed, ECAs differ from other technologies (e.g., wearable devices) for having the same proprieties as humans involved in conversations such as the capacities to exchange verbal and non-verbal communication.…”
Section: Introductionmentioning
confidence: 99%